About Us

Drystorm Studios is an indie team driven by a love for game development. We focus on crafting unique, immersive experiences that break away from the usual formula. With backgrounds in software engineering, game design, and 3D art, we're always pushing ourselves to build something special.

Our Journey

Brendan and Nathan Wood started experimenting with game development back in 2010. From modding games to running custom servers, they were always creating. After becoming software engineers, their passion for making games never faded. At the start of 2024, they decided to go all in, and later that year, they teamed up with Alex Wilson, a skilled 3D artist, to bring their first major project, The Barnhouse Killer, to life.

Meet the Team

Brendan Wood - Networking, multiplayer systems, and technical development.
Nathan Wood - Game design, level creation, textures, and modeling.
Alex Wilson - 3D modeling, environment design, and creative direction.

Our Philosophy

We believe games should feel fresh, immersive, and unpredictable. Our approach is all about unique mechanics, atmospheric storytelling, and experiences that stick with you. We're not just making games—we're creating memorable adventures.

Our Community

We stay connected with our players through Discord, where we share updates, host giveaways, collect bug reports, and, of course, post memes. Player feedback is at the heart of our development process, and we love seeing the community shape the games we make!